Promo poster for Star Wars: Andor.

Image: Disney/Lucasfilm

From start to finish, 2022 felt like a weird year, one where the stability of nearly everything we’ve taken for granted was greatly tested in some form or fashion. Southwest Airlines currently being in the middle of a massive travel nightmare feels like a pretty apt comparison; everyone’s either confused or pissed off (or, well, both), and there’s a general sense of feeling lost as we all try to process what went down this year. That collective desire we all have for the year to end is more out of exhaustion than excitement about what 2023 can bring.

For the entertainment industry, things have been particularly eventful, mainly during the last quarter of the year. Between endless shows getting cancelled, mergers, and subsequent layoffs, there was enough going on to fill a three-season prestige limited series. And in their own way, each of these topics were connected to franchises: whether it was the attempted beginnings (or confirmed end of) certain blockbuster tentpoles, or discussions about how specific works can operate in the machinery of their mothership series, we’ve all had franchises on the brain. We haven’t just spilled endless digital ink on what we want from certain franchises going forward—we’ve also endlessly wondered if the people involved know what they’re doing with said properties, and what it even means for a franchise to be a franchise in the first place. Try as you might, you couldn’t really get away from the talk of franchises, series, sagas, and the like.

Image for article titled 2022 Was the Year Franchises Fell Off Their Pedestals

Image: Marvel Studios

Maybe that was inevitable; after 2020 saw much of the industry kneecapped because of the pandemic, 2021 was largely about studios playing chicken with release dates in case there was another flare-up of infections that resulted in production delays or audiences waiting for a film to hit VOD. If 2021’s Spider-Man: No Way Home was a soft step back into franchise waters, then 2022 was more like cannonballing into the pool from the high diving board: Disney came in swinging with plenty of Marvel and Star Wars, but also Avatar and some surprisingly solid returns of older series via Prey and Willow. People who are franchises unto themselves, such as Tom Cruise and Jordan Peele, reminded audiences why they’re so beloved respectively via Top Gun: Maverick and Nope. New installments of Universal’s Shrek and Despicable Me franchises became high earners, and maybe even critical acclaim. Mobile Suit Gundam brought in a whole new audience thanks to The Witch from Mercury, and series like Rise of the Teenage Mutant Ninja Turtles and The Owl House got (or will soon be getting) some triumphant last hurrahs.

But it wasn’t all sunshine and rainbows, was it? Beyond the messy way that studios handled some franchises or how certain installments were at best mixed or straight up bad, audiences lost more faith in the tentpoles and brands that have become a big part of our lives (and in some instances, people’s whole identities). There was plenty discussion throughout the year of the MCU’s Phase Four largely feeling so rudderless, or how Andor fails in the eyes of some by not feeling like other Star Wars series such as The Mandalorian. Warner Bros. Discovery continues actively setting itself ablaze, while still managing to make folks think about the viability of DC and a certain magical property going forward into the new year.

The General

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